Camera position and orientation. To move the camera, change the values of its Position.X, Position.Y, and/or Position.Z properties, e.g., RB3DSpace1.Camera.Position.Z=100.
Syntax |
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Camera( Element3D ) as |
Parameters |
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Element3D |
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Notes
To rotate the camera, use the Yaw, Pitch, and Roll methods of the Element3D class, which take a Vector3D or the Orientation property, which takes a Quaternion.